Health Orb ( Houdini Tutorial File)

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These are the source files from the tutorial, you will see how the fluid orb was created. This is using the powerful combination of Houdini, Substance Designer, and Unreal Engine.

Houdini is used to make the fluid geometry that will be baked into a texture flipbook. The Houdini file will show 2 examples of making these fluids.

Designer is used to control the textures sizes and packing textures into one.

Unreal Engine is where it all comes together by making a material and building the fluid effect.


Includes

-Houdini file

-Textures

-Uasset (Material)

-Substance file


Made in Houdini 19.5 and Unreal 5.2

Make sure to install SideFX Labs

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Files that where used to create this effect

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Health Orb ( Houdini Tutorial File)

0 ratings
I want this!